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Gaia
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Post subject: 1:7 int hybrid armor problems Posted: Sun Nov 18, 2007 2:16 am |
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Joined: Nov 2007 Posts: 5 Location: Mercury >kami_ka_z 1:7 hybrid spear
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ok, so i am a 1:7 int hybrid doing heuskal(sp?), lightning, and cold
ive got all the skills planned out, i think >_< lol.... but thats not the point
oh, and im 16 atm
what armor should i use?
i have no idea which one
the difference in defense between garment and armor doesnt seem to warrant me switching to armor and losing the 20/20 thing that garments have
on the other hand, i could use protector and get a 10/10 bonus, but is it worth it for such a little increase in physical defense
also, i apologize if this is in the wrong place =O or if has already been asked, the guides just said your choice *Shakes fist*
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Gaia
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Post subject: Posted: Sun Nov 18, 2007 3:02 am |
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| Hi, I'm New Here |
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Joined: Nov 2007 Posts: 5 Location: Mercury >kami_ka_z 1:7 hybrid spear
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i was thining that, but why should i use prot=/?
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[AoW]ForLife
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Post subject: Posted: Sun Nov 18, 2007 3:42 am |
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Joined: Jul 2007 Posts: 519 Location: Fembria
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Prot or (I would use) garms.
Why?
Armor---you get 1-shot by fellow int's.
Prot---you do pretty well against int's and str's, but a good str crit will probably still kill you. Good str can still kill you.
Garms---you will rock against int's, str crit will kill you, str will usually kill you. However, since you use 20% less mp, you can get a high mana shield without fear of running out of mp. Which is why I recommend garms, though prot's not bad either. I usually end up getting whatever is cheaper.
_________________
 Thanks AAzumak for the awesome sig!!!

Fembria IGN: BabyThunder Guild: AoW
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Swindler
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Post subject: Posted: Sun Nov 18, 2007 1:43 pm |
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| Forum God |
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Joined: Apr 2007 Posts: 11256 Location: Pimpas Paradise.
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garment... you need the mag defence that you not get from fire...
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Onuon
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Post subject: Posted: Sun Nov 18, 2007 2:59 pm |
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Joined: Nov 2006 Posts: 102 Location:
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I don't understand why this is such a mystery to everyone... this is how the armor types work:
Armor - Good for INT Builds (Very strong Phys Def)
Garm - Good for STR Builds(Very Strong Mag Def)
Prot - Better for Hybrids because you have enough Mag or Phys def that you can get away with less def in that area.
Where you have your stat points really determines what you wear. If your build is INT, then you already have a great deal of mag def, so why would you go Garm and make it even greater? You should go with Armor or Prot to help with your phys def which is a weakness.
Alternatively, some say garms look the best and go with them anyway. Plus they have the 20/20 advantage on moving speed and MP usage.
Just experiment a little and see what you like better. At the lower levels the diff between them is minimal, but the higher you go the more you'll see the advantages between them.
Hope this helps
_________________ Server: Troy IGN: _Tank_ Guild: Supremacy Build: 6x Pure STR Fire/Light Blader
There will be few of them , and they will be elites
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Braka
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Post subject: Posted: Sun Nov 18, 2007 3:41 pm |
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Joined: Oct 2007 Posts: 1369 Location:
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Onuon wrote: I don't understand why this is such a mystery to everyone... this is how the armor types work:
Armor - Good for INT Builds (Very strong Phys Def) Garm - Good for STR Builds(Very Strong Mag Def)
Prot - Better for Hybrids because you have enough Mag or Phys def that you can get away with less def in that area.
Where you have your stat points really determines what you wear. If your build is INT, then you already have a great deal of mag def, so why would you go Garm and make it even greater? You should go with Armor or Prot to help with your phys def which is a weakness.
Alternatively, some say garms look the best and go with them anyway. Plus they have the 20/20 advantage on moving speed and MP usage.
Just experiment a little and see what you like better. At the lower levels the diff between them is minimal, but the higher you go the more you'll see the advantages between them.
Hope this helps that is just silly , pure int cant wear armour unless its sun armour because ints would nuke them so hard 1-2 nukes dead so ints have to go protector or garment
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[AoW]ForLife
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Post subject: Posted: Sun Nov 18, 2007 6:58 pm |
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Joined: Jul 2007 Posts: 519 Location: Fembria
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HejsaN wrote: garment... you need the mag defence that you not get from fire...
aah true didn't see that he was neglecting fire. Garms it is for you then, unless you want to get 1-hit like half the GNG contestants were when they chose spear in protector against other int's. 
_________________
 Thanks AAzumak for the awesome sig!!!

Fembria IGN: BabyThunder Guild: AoW
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darkmaster21
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Post subject: Posted: Sun Nov 18, 2007 9:07 pm |
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Joined: Jul 2007 Posts: 2156 Location:
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This is how I look at the Chinese armor:
Garment = STR Build
Protector = Hybrid Build
Armor = INT Build
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cSRO / Division 2 / Pure STR Bow / Lv 65
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whitesnow
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Post subject: Posted: Sun Nov 18, 2007 9:25 pm |
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Joined: Jun 2007 Posts: 102 Location:
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with a half decent armor set, it would take a pure int spear 3-4nukes to kill you without snow shield or fire buffs (xlarge pots at lv80).
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Gaia
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Post subject: Posted: Mon Nov 19, 2007 2:08 am |
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| Hi, I'm New Here |
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Joined: Nov 2007 Posts: 5 Location: Mercury >kami_ka_z 1:7 hybrid spear
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darkmaster21 wrote: This is how I look at the Chinese armor:
Garment = STR Build
Protector = Hybrid Build
Armor = INT Build
that seems flawed to me
if you look at all the defenses
protector just is NEVER worth it
your magic defense drops significantly, and the phys gain is next to nothing in respect to the magic defense drop.
then armor is not much more of a boost from protector, but then yet again, you lose magic defense
also the 20/20 is a huge help... =]
thanks everyone
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GruMpY
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Post subject: Posted: Mon Nov 19, 2007 2:17 am |
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| Casual Member |
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Joined: Jul 2007 Posts: 72 Location:
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how about a fuse of both prot and amor....
_________________ IGN:GruMpY Sever:Zues LVL:79 *not farmed* Build:Pure Str Fire Glavie.
IGN: waffles Sever:Saturn. Lvl:17 Build: Pure so far. No Weapon Skills yet.
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lynette
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Post subject: Posted: Mon Nov 19, 2007 2:37 am |
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| Casual Member |
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Joined: Nov 2007 Posts: 56 Location:
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nope....prot is not really that bad actually... u just have to make it +5 at least then it will be good.
make sure it has good str and int in them too, as they increase your base magic defence and phy defence.
In the past, i used to pimp 2 sets, one armour, and one garment. But it starts to get too costly in the upkeep and the trouble of switching.
In the end, i sold both, and had prot set, with +5 and +6 in them.
For your info on why i had 2 sets, i use armour to job and pvp, and garments to train in niya mages.
_________________ IGN:lynette
Guild:Violet
Mastery: 80Heuksal, 70 Ice, 80Light, 70 Fire
Server:Athens
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Euro Player
IGN:oOwennyOo
Mastery: 1H Warrior/Cleric
Sp:415k
Level:72
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xKingpinx
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Post subject: Posted: Mon Nov 19, 2007 9:08 pm |
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| Advanced Member |
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Joined: Aug 2007 Posts: 2153 Location:
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Onuon wrote: I don't understand why this is such a mystery to everyone... this is how the armor types work:
Armor - Good for INT Builds (Very strong Phys Def) Garm - Good for STR Builds(Very Strong Mag Def)
Prot - Better for Hybrids because you have enough Mag or Phys def that you can get away with less def in that area.
Where you have your stat points really determines what you wear. If your build is INT, then you already have a great deal of mag def, so why would you go Garm and make it even greater? You should go with Armor or Prot to help with your phys def which is a weakness.
Alternatively, some say garms look the best and go with them anyway. Plus they have the 20/20 advantage on moving speed and MP usage.
Just experiment a little and see what you like better. At the lower levels the diff between them is minimal, but the higher you go the more you'll see the advantages between them.
Hope this helps
exactly you hit it right on the head
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glavie
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Post subject: Posted: Mon Nov 19, 2007 9:44 pm |
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| Frequent Member |
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Joined: Dec 2006 Posts: 1195 Location:
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Gaia wrote: darkmaster21 wrote: This is how I look at the Chinese armor:
Garment = STR Build
Protector = Hybrid Build
Armor = INT Build that seems flawed to me if you look at all the defenses protector just is NEVER worth it your magic defense drops significantly, and the phys gain is next to nothing in respect to the magic defense drop. then armor is not much more of a boost from protector, but then yet again, you lose magic defense also the 20/20 is a huge help... =] thanks everyone
You are making the assumption that 1 point of physical defense is = to 1 point magic defense. What if it isn't?
_________________ lvl 65 4gap 84:84 bow inactive. GOLD GUIDE Just Read It
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muyo
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Post subject: Posted: Tue Nov 20, 2007 12:04 pm |
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| Valued Member |
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Joined: Oct 2006 Posts: 425 Location: Middle Earth
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armor is quite useless to anyone...and now popular build will skip fire...
nuke is overdamage...even if ur pure int with fire..if ur in armor ull get alot damage too...
hybrid+fire i suggest prot
hybrid+no fire i think its garment
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inoretard2
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Post subject: No Posted: Tue Nov 20, 2007 5:18 pm |
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| Casual Member |
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Joined: Aug 2007 Posts: 94
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Use Garm.
ur hybrid so u wont need that much defnse
u can have 40% snow shield with garms and not run out of mana
u will own all nukers...with snowshiled u will own all glaivers... just do it u will be happy u did
_________________ <<banned from SRF for rules violations. -SG>>
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[SD]Kratos
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Post subject: Posted: Tue Nov 20, 2007 6:19 pm |
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| Senior Member |
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Joined: Apr 2006 Posts: 4787 Location:
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Yeah if you dont get fire you better get garment for the mag def. Prot could do it but you'll probably feel better in garms.
As you're 16 you still have some time to think about it.
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