I meet one melee healer yesterday who was pretty awesome in pvp, took around 10 min to kill him.
Wow, the current patch that is on going now will really fix alot of things:
Spoiler!
* Area of Effect spells (such as Snowstorm and Wall of Flame) will now raise a character's PvP flag properly.
* Stacks of items can now be split into smaller stacks.
* Guards have been improved in several locations throughout the allods, (however players are still expected to rally to their faction's defence when necessary).
* Many respawn locations have been improved: characters will now resurrect in a location more appropriate to where they had died.
* The raid and group window interfaces have been improved in several ways.
* Spells and abilities cast on oneself should no longer affect a player's PvP flag.
* After resurrecting, a player's PvP flag is switched off automatically, without the standard 5 minute cool down.
* Pets are no longer able to travel farther than 70 metres from their master.
* Several quests have been fixed, including the "A New Craft" quest for both the League and the Empire.
* Stacked items can now be divided into several packs.
* Trading items between players shows the amount of bought/sold items.
* Fixed an error with the visualization of fatigue when a player’s Flag of War had been recently raised.
* Private message reply button added. (BACKSPACE by default)
* Guild information is now displayed above players’ heads.
* Fixed an issue where players under the effects of a War Banner would not always have their Flag of War raised when they attacked a player whose Flag of War was lowered.
* Fixed the issue where spells that had effects that last over time and area of effect spells would not raise a player’s Flag of War.
* Fixed an issue with the walking animation of Kanian female.
* Quest Corrected: Regular Customers: All NPCs can give broken runes and players are able to finsh the quest properly.
* Quest mechanics changed: Meeting the Seers and Yasker's Emissary: NPC can be escorted successfully and quest can be finished. If the NPC dies during the quest, it can be resummoned. For other players who are waiting for quest a special notice will appear.
* When players gather in a raid they can try to fight Zhor, the Demon Commander who lives in Gorluxor’s Tower and guards the entrance to the second portal. Let the strongest survive!
* All players who reach level 38 are able to finish new training quests that lead to wonderful Astral adventures. Players can take a “training” flight on a special free Astral ship. Interesting interactive training is done on board the ship’s deck. Those who have a ship already may still take part, you never know what you could find out
* Improved League Astral ship model.
* Drop chances for chests from monsters on Astral isles has been optimised.
Just one major patch away from V.7, wonder how they will finetune it.
V.7 is the patch who raises the FoD time at level 40 to 2 hours and making the xp rate 20-40 double so you have to grind the half levels because you're out of quests and it will also make the monsters 25% harder.
Joined: Nov 2007 Posts: 5219 Location: Attending your mothers sexual needs :)
* Pets are no longer able to travel farther than 70 metres from their master. ****! Does this also count for hellions? And I really hope they remove FoD or something :/ and woot I should now have elven pronz above my head!
_________________ My sig died
Last edited by BloodyBlade on Wed Apr 14, 2010 1:36 pm, edited 1 time in total.
* Pets are no longer able to travel farther than 70 metres from their master. ****! Does this also count for hellions? And I really hope they remove FoD or something :/
Yes it does, it's damn annoying having the damn hellion after you when the summoner has ran away and I dont think FoD will be removed until we get the 42 expansion.
Joined: Nov 2007 Posts: 5219 Location: Attending your mothers sexual needs :)
HejsaN wrote:
BloodyBlade wrote:
* Pets are no longer able to travel farther than 70 metres from their master. ****! Does this also count for hellions? And I really hope they remove FoD or something :/
Yes it does, it's damn annoying having the damn hellion after you when the summoner has ran away and I dont think FoD will be removed until we get the 42 expansion.
Blah, I loved getting a random kill out of nowhere I also went league hunting with some guys yesterday, it was fun
* Pets are no longer able to travel farther than 70 metres from their master. ****! Does this also count for hellions? And I really hope they remove FoD or something :/
Yes it does, it's damn annoying having the damn hellion after you when the summoner has ran away and I dont think FoD will be removed until we get the 42 expansion.
Blah, I loved getting a random kill out of nowhere I also went league hunting with some guys yesterday, it was fun
I was ready for some league hunting 9pm yesterday but u werent online on both allods and msn. :'(
NA Patch Notes for 1.0.06 (I guess it's pretty much the same:
Spoiler!
• Players can now split items that are in stacks. “Shift+drag” will remove one item from a stack, “Ctrl+drag” will remove half the items from a stack, and “Alt+drag” will open a window that will allow players to remove a specified number of items from a stack • Players can now see the exact number of items that are in the trade window when trading with another player • Fixed a bug where items occasionally disappeared from the auction house • Players whose Flag of War was lowered before entering Purgatory will now exit Purgatory with their Flag of War lowered • Fixed a bug with the visualization of fatigue when a player’s Flag of War had been recently raised • Added the ability to respond to whispers. The default hotkey is “BACKSPACE” • Fixed various bugs involving the party and raid interface • Guild information is now displayed above players’ heads • Fixed a bug where players under the effects of a War Banner would not have their Flag of War raised when they attacked a player whose Flag of War was lowered • Fixed a bug where spells that had effects that last over time and area of effect spells would not raise a player’s Flag of War • Fixed a bug where the spells a player cast on themselves would refresh the duration of their Flag of War • Fixed a bug with the walking animation of Kanian females • Fixed a bug with the AFK animation of Elven females • Pets can no longer travel more than 70 yards from their master • Fixed the quest “Regular Customers” • Fixed the quest “Meeting the Seers” • Fixed the quest “Yasker’s Emissary” • Players can now fight the second boss in Gorluxor’s Tower • Added new training quests that allow players that have already begun constructing an Astral ship to practice on a special training ship • Improved the visualization of the League Astral ships • Fixed a bug with the distribution of loot from treasure chests • Fixed a bug where training quests could not be abandoned • Fixed the quest “A New Craft” for both the League and the Empire
Level 8 now, did the damn Bag Quest at lv 7 (Yetis and Deer were a pain in the ass , luckily I had a bag raid with lv 14's and 11's.) Lucking forward to the squirrel
NA Patch Notes for 1.0.06 (I guess it's pretty much the same:
Spoiler!
• Players can now split items that are in stacks. “Shift+drag” will remove one item from a stack, “Ctrl+drag” will remove half the items from a stack, and “Alt+drag” will open a window that will allow players to remove a specified number of items from a stack • Players can now see the exact number of items that are in the trade window when trading with another player • Fixed a bug where items occasionally disappeared from the auction house • Players whose Flag of War was lowered before entering Purgatory will now exit Purgatory with their Flag of War lowered • Fixed a bug with the visualization of fatigue when a player’s Flag of War had been recently raised • Added the ability to respond to whispers. The default hotkey is “BACKSPACE” • Fixed various bugs involving the party and raid interface • Guild information is now displayed above players’ heads • Fixed a bug where players under the effects of a War Banner would not have their Flag of War raised when they attacked a player whose Flag of War was lowered • Fixed a bug where spells that had effects that last over time and area of effect spells would not raise a player’s Flag of War • Fixed a bug where the spells a player cast on themselves would refresh the duration of their Flag of War • Fixed a bug with the walking animation of Kanian females • Fixed a bug with the AFK animation of Elven females • Pets can no longer travel more than 70 yards from their master • Fixed the quest “Regular Customers” • Fixed the quest “Meeting the Seers” • Fixed the quest “Yasker’s Emissary” • Players can now fight the second boss in Gorluxor’s Tower • Added new training quests that allow players that have already begun constructing an Astral ship to practice on a special training ship • Improved the visualization of the League Astral ships • Fixed a bug with the distribution of loot from treasure chests • Fixed a bug where training quests could not be abandoned • Fixed the quest “A New Craft” for both the League and the Empire
Level 8 now, did the damn Bag Quest at lv 7 (Yetis and Deer were a pain in the ass , luckily I had a bag raid with lv 14's and 11's.) Lucking forward to the squirrel
Yeah, it's the same, just that the NA gms wasnt as lazy as EU to write all the quests who will be fixed than just 1.
I thought they were implenting it at todays downtime but that wasn't the case :'(
Oh yeah, and I forgot that I learned Herbalism... Trying to find those violets around novograd, but I only see those little green floating balls that I can't get because "my skill level isn't high enough"... And I have around 55 silver now, is that ok for my level?
Edit: Epic quote from official allods forums:
dontworryitsolly wrote:
i try and sell it to a vendor and the dude was like "I want no herb from yoo"
Topic was about making money in the lower levels with herbalism
*hurts himself* Did the same thing with the Elven racial ability (Beauty measuring) quest. I went crazy because I couldn't find the quest marker on the map, but they were only a few yards away from the Elven woman.
Should I choose alchemist as a profession to go along with this gathering prof.?
I do herbalism, and at lvl 30 it nets me around 10g per day just selling my rare herbs in auction house, I heard Alchemist make quite a lot of gold too, but you gotta be smart with your money, because the flasks are pretty expensive.
Gathering professions can be frustrating when ur skill level is not high enough, meaning u have to spend extra time running around farming ur skill in lower level areas, while crafting professions requires a lot of resources and money to get things going. Its really up to personal taste.
_________________ Big thx to MasterKojito for making my sig
RuYi wrote:
Guys, I think we should promote destructionmama to Captain Obvious. :3
Joined: Nov 2006 Posts: 6816 Location: Anything goes
it was, it just wasn't getting on my nerves this much, but now it just pretty much gets me ultra pissed, cause it's like if i was in slow motion whenever i gotta move
wish it'd run like sro runs, or like wow used to run
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