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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 8:14 am 
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I meet one melee healer yesterday who was pretty awesome in pvp, took around 10 min to kill him.

Wow, the current patch that is on going now will really fix alot of things:
Spoiler!


Just one major patch away from V.7, wonder how they will finetune it.

V.7 is the patch who raises the FoD time at level 40 to 2 hours and making the xp rate 20-40 double so you have to grind the half levels because you're out of quests and it will also make the monsters 25% harder.


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 10:17 am 
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* Pets are no longer able to travel farther than 70 metres from their master.
****! Does this also count for hellions? :(
And I really hope they remove FoD or something :/
and woot I should now have elven pronz above my head!

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Last edited by BloodyBlade on Wed Apr 14, 2010 1:36 pm, edited 1 time in total.

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 10:42 am 
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BloodyBlade wrote:
* Pets are no longer able to travel farther than 70 metres from their master.
****! Does this also count for hellions? :(
And I really hope they remove FoD or something :/

Yes it does, it's damn annoying having the damn hellion after you when the summoner has ran away and I dont think FoD will be removed until we get the 42 expansion.


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 10:45 am 
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HejsaN wrote:
BloodyBlade wrote:
* Pets are no longer able to travel farther than 70 metres from their master.
****! Does this also count for hellions? :(
And I really hope they remove FoD or something :/

Yes it does, it's damn annoying having the damn hellion after you when the summoner has ran away and I dont think FoD will be removed until we get the 42 expansion.

Blah, I loved getting a random kill out of nowhere :D
I also went league hunting with some guys yesterday, it was fun :)

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 10:47 am 
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BloodyBlade wrote:
HejsaN wrote:
BloodyBlade wrote:
* Pets are no longer able to travel farther than 70 metres from their master.
****! Does this also count for hellions? :(
And I really hope they remove FoD or something :/

Yes it does, it's damn annoying having the damn hellion after you when the summoner has ran away and I dont think FoD will be removed until we get the 42 expansion.

Blah, I loved getting a random kill out of nowhere :D
I also went league hunting with some guys yesterday, it was fun :)

I was ready for some league hunting 9pm yesterday but u werent online on both allods and msn. :'(


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 12:30 pm 
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I didn't get that 20-40 exp rate change... Does it mean it will be easier or harder to level?


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 12:30 pm 
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don't listen to Hejsan noob, the patch is still months away but


basically, it'll make lvling twice as harder after lvl 20 till lvl 40 than it is nowadays.

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 12:38 pm 
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NA Patch Notes for 1.0.06 (I guess it's pretty much the same:
Spoiler!


Level 8 now, did the damn Bag Quest at lv 7 (Yetis and Deer were a pain in the ass :shock: , luckily I had a bag raid with lv 14's and 11's.)
Lucking forward to the squirrel :)

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 12:51 pm 
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curvekiller wrote:
NA Patch Notes for 1.0.06 (I guess it's pretty much the same:
Spoiler!


Level 8 now, did the damn Bag Quest at lv 7 (Yetis and Deer were a pain in the ass :shock: , luckily I had a bag raid with lv 14's and 11's.)
Lucking forward to the squirrel :)

Yeah, it's the same, just that the NA gms wasnt as lazy as EU to write all the quests who will be fixed than just 1.

I thought they were implenting it at todays downtime but that wasn't the case :'(


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 12:54 pm 
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Oh yeah, and I forgot that I learned Herbalism... Trying to find those violets around novograd, but I only see those little green floating balls that I can't get because "my skill level isn't high enough"... And I have around 55 silver now, is that ok for my level?

Edit:
Epic quote from official allods forums:
dontworryitsolly wrote:
i try and sell it to a vendor and the dude was like "I want no herb from yoo"

Topic was about making money in the lower levels with herbalism :D

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 1:58 pm 
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the violets is behind the trainer ^^,


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 2:48 pm 
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HejsaN wrote:
the violets is behind the trainer ^^,

:palm: :slap: :palm: :slap: :palm: :slap: :palm: :slap: :palm: :slap: :palm:
*hurts himself*
Did the same thing with the Elven racial ability (Beauty measuring) quest. I went crazy because I couldn't find the quest marker on the map, but they were only a few yards away from the Elven woman.

Should I choose alchemist as a profession to go along with this gathering prof.?

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 3:22 pm 
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I do herbalism, and at lvl 30 it nets me around 10g per day just selling my rare herbs in auction house, I heard Alchemist make quite a lot of gold too, but you gotta be smart with your money, because the flasks are pretty expensive.

Gathering professions can be frustrating when ur skill level is not high enough, meaning u have to spend extra time running around farming ur skill in lower level areas, while crafting professions requires a lot of resources and money to get things going. Its really up to personal taste.

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 3:25 pm 
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I'm at holy lands already but I still need to go back to wild isles to lvl up my mining skill -_-

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 4:32 pm 
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i wish allods would run smoothly for me, but it freezes like a mofo, not allowing me to enjoy playing

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 5:34 pm 
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IceCrash wrote:
i wish allods would run smoothly for me, but it freezes like a mofo, not allowing me to enjoy playing

Mofos freeze?

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 6:18 pm 
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curvekiller wrote:
IceCrash wrote:
i wish allods would run smoothly for me, but it freezes like a mofo, not allowing me to enjoy playing

Mofos freeze?


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 6:53 pm 
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>.>''

i've tryed all i could to fix the problem, but i can't get it to run smoothly, like, for example, silkroad.

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 7:06 pm 
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try gamebooster, worked for hejsan.0

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 7:37 pm 
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i've got that >.<''

didn't do the cut :(

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 8:32 pm 
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Dammit I wont be able to play until 2 months =(. Just hope they dont implement the exp increase thingy til next year at least i wanna cap!

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 9:21 pm 
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FireVortex wrote:
Dammit I wont be able to play until 2 months =(. Just hope they dont implement the exp increase thingy til next year at least i wanna cap!

wai not :soosad:

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 9:25 pm 
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IceCrash wrote:
i've got that >.<''

didn't do the cut :(

worked fine for me, is it only at Yaskers Tower? Many people have a lag problem there.

FireVortex wrote:
Dammit I wont be able to play until 2 months =(. Just hope they dont implement the exp increase thingy til next year at least i wanna cap!

Why not meeeen? Dont tell me I am level 40 when ur 32 and I wanna pwp u?


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 9:28 pm 
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no, it's everywhere, it just freees every 2 secs or so, when i'm standing still it doesn't


but it deff shouldn't be a certain problem of mine, since sro and other games run just fine

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 9:31 pm 
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damn weird, it wasnt like that on league side right?


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 9:37 pm 
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I gotz beeeeg exams =[.

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The dickatry is spreading around on srf faster then the flu.

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 9:38 pm 
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FireVortex wrote:
I gotz beeeeg exams =[.

Gif id & pw and I level u up everytime I'm done with my fatigue on Emotional 8)


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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 9:40 pm 
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it was, it just wasn't getting on my nerves this much, but now it just pretty much gets me ultra pissed, cause it's like if i was in slow motion whenever i gotta move

wish it'd run like sro runs, or like wow used to run

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 9:44 pm 
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HejsaN wrote:
FireVortex wrote:
I gotz beeeeg exams =[.

Gif id & pw and I level u up everytime I'm done with my fatigue on Emotional 8)


Like hao much time u gotz >_<? Dont u haz school.

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 Post subject: Re: Allods online [Official Thread]
PostPosted: Wed Apr 14, 2010 9:46 pm 
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FireVortex wrote:
HejsaN wrote:
FireVortex wrote:
I gotz beeeeg exams =[.

Gif id & pw and I level u up everytime I'm done with my fatigue on Emotional 8)


Like hao much time u gotz >_<? Dont u haz school.

I was joking, barely got time for my own 1 level of fatigue atm, I only had time for 2 bars of exp today, 4 bars with fatigue.


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