| 
			
			|  |  | Silkroad Online |  |
 | Silkroad Forums |  |
 | Affiliates |  |  
  
  
 |  | 
		
		View unanswered posts | View active topics
			 
	
	
		|     | Page 1 of 1 
 | [ 25 posts ] |  |  
	
			| Nantosh | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Fri Jul 10, 2009 3:33 am  |  |  
			| 
							
					| Frequent Member |  
					|  |  
					|  |  Joined: Sep 2006
 Posts: 1146
 Location: shhhh weasel-Fly cant demand he always Blah some **. oh and RyO ---> GRRR
 | 
				
					| Very, very, very old.I'm glad you caught up though ^ ^
 _________________
 
 
 
 |  |  
			| Top |   |  
		|  |  
	
			| theblindarcher | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Fri Jul 10, 2009 3:38 am  |  |  
			| 
							
					| Loyal Member |  
					|  |  
					|  |  Joined: Feb 2008
 Posts: 1784
 Location: Where Ever You Might Be
 | 
				
					| Nantosh wrote: Very, very, very old.I'm glad you caught up though ^ ^
   damn  _________________
 
   
 
 |  |  
			| Top |   |  
		|  |  
	
			| Toshiharu | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Fri Jul 10, 2009 5:41 am  |  |  
			| 
							
					| Senior Member |  
					|  |  
					|  |  Joined: Feb 2008
 Posts: 4222
 Location: Nowhere
 | 
				
					| PSEye does this already.. just that it isn't like you can't use it on every game. They are making that work though with every game just like Project Natal. Not just that, but you can also use random objects you have to use. Like I wanna play Gran Turismo with my shoe.
 Microsoft is only about 5 years late on this.
 
 TBH about it all.. I don't really want any of this garbage. Sure it may be fun to have and play once in a while, but you know how tired you'd get using nothing but air? It's like Wii boxing for the first time. My arms was sore, because I was throwing punches in the air for the entire day lol
 _________________
 
  
  If being a loser means not playing Silkroad all day.. lulwut?
 
 
 |  |  
			| Top |   |  
		|  |  
	
			| rek | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Fri Jul 10, 2009 5:46 am  |  |  
			| 
							
					| Ex-Staff |  
					|  |  
					|  |  Joined: Dec 2006
 Posts: 5607
 Location: darkroot garden
 | 
				
					| Toshiharu wrote: PSEye does this already.. just that it isn't like you can't use it on every game. They are making that work though with every game just like Project Natal. Not just that, but you can also use random objects you have to use. Like I wanna play Gran Turismo with my shoe.
 Microsoft is only about 5 years late on this.
 
 TBH about it all.. I don't really want any of this garbage. Sure it may be fun to have and play once in a while, but you know how tired you'd get using nothing but air? It's like Wii boxing for the first time. My arms was sore, because I was throwing punches in the air for the entire day lol
 They want to spread their range out of the hardcore demographic._________________
 
  <3
 0len
 
 
 |  |  
			| Top |   |  
		|  |  
	
			| JamMaster | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Fri Jul 10, 2009 12:58 pm  |  |  
			| 
							
					| Banned User |  
					|  |  
					|  |  Joined: Apr 2009
 Posts: 4
 Location:
 
   | 
				
					| rek wrote: <<LOL IM BANNED>>Toshiharu wrote: PSEye does this already.. just that it isn't like you can't use it on every game. They are making that work though with every game just like Project Natal. Not just that, but you can also use random objects you have to use. Like I wanna play Gran Turismo with my shoe.
 Microsoft is only about 5 years late on this.
 
 TBH about it all.. I don't really want any of this garbage. Sure it may be fun to have and play once in a while, but you know how tired you'd get using nothing but air? It's like Wii boxing for the first time. My arms was sore, because I was throwing punches in the air for the entire day lol
 They want to spread their range out of the hardcore demographic.
 
 |  |  
			| Top |   |  
		|  |  
	
			| Miguez | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Fri Jul 10, 2009 6:13 pm  |  |  
			| 
							
					| Elite Member |  
					|  |  
					|  |  Joined: Nov 2008
 Posts: 5003
 Location:
 
   | 
				
					| Toshiharu wrote: PSEye does this already.. just that it isn't like you can't use it on every game. They are making that work though with every game just like Project Natal. Not just that, but you can also use random objects you have to use. Like I wanna play Gran Turismo with my shoe.
 Microsoft is only about 5 years late on this.
 
 TBH about it all.. I don't really want any of this garbage. Sure it may be fun to have and play once in a while, but you know how tired you'd get using nothing but air? It's like Wii boxing for the first time. My arms was sore, because I was throwing punches in the air for the entire day lol
 I think that's the point... to make people move while playing instead of siting all day long on the couch? Imo it's nice that if you spend alot of time playing xbox or any other console, you can now do that AND do some minor exercise. And you can always trade to the regular controller if you don't want to swing your arms around   
 
 |  |  
			| Top |   |  
		|  |  
	
			| CrimsonNuker | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Fri Jul 10, 2009 7:14 pm  |  |  
			| 
							
					| Dom's Slut |  
					|  |  
					|  |  Joined: Aug 2006
 Posts: 13791
 Location:
 
   | 
				
					| PS3 and Xbox should stop trying to be like Wii _________________
 
 
 
 |  |  
			| Top |   |  
		|  |  
	
			| Vortexx | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Fri Jul 10, 2009 7:19 pm  |  |  
			| 
							
					| Banned User |  
					|  |  
					|  |  Joined: Apr 2007
 Posts: 344
 Location:
 
   | 
				
					| Eye Toy 2.0 _________________
 
   
 
 |  |  
			| Top |   |  
		|  |  
	
			| John_Doe | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Fri Jul 10, 2009 9:29 pm  |  |  
			| 
							
					| Advanced Member |  
					|  |  
					|  |  Joined: Mar 2007
 Posts: 2094
 Location:
 
   | 
				
					| I've seen some of the vids, and honesetly it wouldn't be something I would be too intereted in, like someone said before, I need something physical to hold or it just feels kinda dumb. Unless it's something like .Hack, then that would be cool. _________________
 
   
 
 |  |  
			| Top |   |  
		|  |  
	
			| Zypher | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Fri Jul 10, 2009 9:42 pm  |  |  
			| 
							
					| Forum God |  
					|  |  
					|  |  Joined: Sep 2006
 Posts: 8705
 Location: Canada
 | 
				
					| Nantosh wrote: Very, very, very old.I'm glad you caught up though ^ ^
 too many verys not that old
 
 |  |  
			| Top |   |  
		|  |  
	
			| Toshiharu | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Sat Jul 11, 2009 12:24 am  |  |  
			| 
							
					| Senior Member |  
					|  |  
					|  |  Joined: Feb 2008
 Posts: 4222
 Location: Nowhere
 | 
				
					| CrimsonNuker wrote: PS3 and Xbox should stop trying to be like Wii Playstation had something like this already. It is called the PSEye. It was made before the 360/PS3/Wii. However the PSEye wasn't too great at the time and had very limited games and isn't quite like Project Natal where you can use it on every game. PSEye had it's own games. Thee_UniQue wrote: I think that's the point... to make people move while playing instead of siting all day long on the couch? Imo it's nice that if you spend alot of time playing xbox or any other console, you can now do that AND do some minor exercise. And you can always trade to the regular controller if you don't want to swing your arms around   I guess you can use it from time to time, but all day would just suck.  *Still waiting for the new PSEye so I can play Granturismo with my shoe. They got a patent where it'll recognize everyday objects to be used*_________________
 
  
  If being a loser means not playing Silkroad all day.. lulwut?
 
 
 |  |  
			| Top |   |  
		|  |  
	
			| Amarisa | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Sat Jul 11, 2009 2:51 am  |  |  
			| 
							
					| Senior Member |  
					|  |  
					|  |  Joined: Feb 2008
 Posts: 4049
 Location: Magic
 |  |  
			| Top |   |  
		|  |  
	
			| Azilius | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Sat Jul 11, 2009 4:18 am  |  |  
			| 
							
					| Senior Member |  
					|  |  
					|  |  Joined: Oct 2006
 Posts: 4236
 Location: CS:GO
 | 
				
					| To much work..I want to sit here and do nothing while I play my games not wave my arms like a hippy. _________________
 
  Crumpets for Pres 
 
 |  |  
			| Top |   |  
		|  |  
	
			| CrimsonNuker | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Sat Jul 11, 2009 4:25 am  |  |  
			| 
							
					| Dom's Slut |  
					|  |  
					|  |  Joined: Aug 2006
 Posts: 13791
 Location:
 
   | 
				
					| They should require everybody to wear a helmet while playing with Natal _________________
 
 
 
 |  |  
			| Top |   |  
		|  |  
	
			| Nantosh | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Sat Jul 11, 2009 4:26 am  |  |  
			| 
							
					| Frequent Member |  
					|  |  
					|  |  Joined: Sep 2006
 Posts: 1146
 Location: shhhh weasel-Fly cant demand he always Blah some **. oh and RyO ---> GRRR
 | 
				
					| Zypher wrote: Nantosh wrote: Very, very, very old.I'm glad you caught up though ^ ^
 too many verys not that oldBah, too old for me... 16-20 though, call me. BTW - No modmod? Awww.... why'd you quit, can I ask? Too much drama in the Staff Lounge?_________________
 
 
 
 |  |  
			| Top |   |  
		|  |  
	
			| rek | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Sat Jul 11, 2009 4:43 am  |  |  
			| 
							
					| Ex-Staff |  
					|  |  
					|  |  Joined: Dec 2006
 Posts: 5607
 Location: darkroot garden
 | 
				
					| Nantosh wrote: Zypher wrote: Nantosh wrote: Very, very, very old.I'm glad you caught up though ^ ^
 too many verys not that oldBah, too old for me... 16-20 though, call me. BTW - No modmod? Awww.... why'd you quit, can I ask? Too much drama in the Staff Lounge?Lolwut? Nahh, he just said laters. No time for it._________________
 
  <3
 0len
 
 
 |  |  
			| Top |   |  
		|  |  
	
			| CrimsonNuker | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Sat Jul 11, 2009 3:18 pm  |  |  
			| 
							
					| Dom's Slut |  
					|  |  
					|  |  Joined: Aug 2006
 Posts: 13791
 Location:
 
   | 
				
					| Im glad hes back and posting regularly  _________________
 
 
 
 |  |  
			| Top |   |  
		|  |  
	
			| Zypher | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Sun Jul 12, 2009 5:31 am  |  |  
			| 
							
					| Forum God |  
					|  |  
					|  |  Joined: Sep 2006
 Posts: 8705
 Location: Canada
 |  |  
			| Top |   |  
		|  |  
	
			| woutR | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Sun Jul 12, 2009 6:47 pm  |  |  
			| 
							
					| Elite Member |  
					|  |  
					|  |  Joined: Feb 2006
 Posts: 5573
 Location: Netherlands
 | 
				
					| Zypher wrote: i got a girlfriend Lies. But seriously though, isn't all mod work doable in the time you just browse through the forums? Like 30min - hour a day?_________________
 
  
 <<
  >> 
 
 |  |  
			| Top |   |  
		|  |  
	
			| CrimsonNuker | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Mon Jul 13, 2009 4:19 am  |  |  
			| 
							
					| Dom's Slut |  
					|  |  
					|  |  Joined: Aug 2006
 Posts: 13791
 Location:
 
   | 
				
					| woutR wrote: Zypher wrote: i got a girlfriend Lies. But seriously though, isn't all mod work doable in the time you just browse through the forums? Like 30min - hour a day?Zypher doesn't need mod status to be badass   _________________
 
 
 
 |  |  
			| Top |   |  
		|  |  
	
			| KylieMinogue | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Mon Jul 13, 2009 7:07 am  |  |  
			| 
							
					| Active Member |  
					|  |  
					|  |  Joined: Dec 2007
 Posts: 998
 Location: ♥ ♥ ♥ ♥ ♥
 | 
				
					| so the action of your body moves your character, hmmmmmmm, i see a game about Farking on the works. "hump hump, hump thrust 1000 points" _________________
 
  
  IGN - CrustyEars
 level - 1000
 guild - The_300
 
 
 
 |  |  
			| Top |   |  
		|  |  
	
			| AznFury | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Mon Jul 13, 2009 11:50 am  |  |  
			| 
							
					| Loyal Member |  
					|  |  
					|  |  Joined: Jul 2008
 Posts: 1513
 Location: The Billows
 | 
				
					| KylieMinogue wrote: so the action of your body moves your character, hmmmmmmm, i see a game about Farking on the works. "hump hump, hump thrust 1000 points" well duh. people not already farking are gonna get that game._________________
 Full Force Nuker Guide
 
 
  
 
 Come and play Jade Dynasty with me!
 In USA-East The Billows, my name is AznFury. My Inductor ID is 6440043X060206013007425Z3f9d22
 Copy the code when you make your first character and get lots of free stuff!
 
 
 |  |  
			| Top |   |  
		|  |  
	
			| Ryoko | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Mon Jul 13, 2009 7:55 pm  |  |  
			| 
							
					| Site Owner |  
					|  |  
					|  |  Joined: Dec 2005
 Posts: 6390
 Location:
 
   | 
				
					| Toshiharu wrote: It's like Wii boxing for the first time. My arms was sore, because I was throwing punches in the air for the entire day lol Thats good for you and thats part of the point of its design... your not just sitting on your ass while playing a video game
 
 |  |  
			| Top |   |  
		|  |  
	
			| CloudStrider | 
				
									|  Post subject: Re: XBOX PROJECT NATAL  Posted:  Tue Jul 14, 2009 6:31 am  |  |  
			| 
							
					| Advanced Member |  
					|  |  
					|  |  Joined: Jul 2008
 Posts: 2125
 Location: Away
 | 
				
					| CrimsonNuker wrote: Im glad hes back and posting regularly  Holy shit I just noticed that it was you! (I recognise people by their avvy) OnT - Yeah, I think they are just trying to expand their player demographic._________________
 
 penfold1992 wrote: durka durka muhammad gihad allah 10k plys. thats all i hear :S 
    Mad props to Verfo for the sig, ty!
 
 
 |  |  
			| Top |   |  
		|  |  
	
		|     | Page 1 of 1 
 | [ 25 posts ] |  |  
	
		| Who is online |  
		| Users browsing this forum: No registered users and 16 guests |  
	|  | You cannot post new topics in this forum You cannot reply to topics in this forum
 You cannot edit your posts in this forum
 You cannot delete your posts in this forum
 You cannot post attachments in this forum
 
 |  |