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				Squirt
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									 Post subject: Re: Meet the Spy!!!  Posted: Tue May 19, 2009 12:11 am   | 
				 
				 
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						 It was leaked. 
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				Kirkaldi
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									 Post subject: Re: Meet the Spy!!!  Posted: Tue May 19, 2009 12:20 am   | 
				 
				 
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						That was good and the spy update is out/coming out.    I don't know.    
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				cpinney
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									 Post subject: Re: Meet the Spy!!!  Posted: Tue May 19, 2009 12:49 am   | 
				 
				 
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						 best one of them all. 
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				Nyx
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									 Post subject: Re: Meet the Spy!!!  Posted: Tue May 19, 2009 1:50 am   | 
				 
				 
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						 "No that would be your mother" Awesome. 
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				BlackFox898
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									 Post subject: Re: Meet the Spy!!!  Posted: Tue May 19, 2009 3:39 am   | 
				 
				 
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						Squirt wrote: It was leaked. says who? all the ones on youtube are from a day ago. this one when i posted it was 30 minutes old.  
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				Brago
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									 Post subject: Re: Meet the Spy!!!  Posted: Tue May 19, 2009 4:48 am   | 
				 
				 
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						Sniper update is next... hes gonna have  Code: read at your own risk [size=50]a shield, bow and arrow and i forgot the other thing... after that its the spy update[/size]  
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				Toshiharu
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									 Post subject: Re: Meet the Spy!!!  Posted: Tue May 19, 2009 3:05 pm   | 
				 
				 
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						 It's both Spy and Sniper update in one. 
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				0l3n
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									 Post subject: Re: Meet the Spy!!!  Posted: Tue May 19, 2009 3:12 pm   | 
				 
				 
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						Funny as hell     
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				BloodyBlade
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									 Post subject: Re: Meet the Spy!!!  Posted: Tue May 19, 2009 7:03 pm   | 
				 
				 
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						Squirt wrote: It was leaked. It was an intentional leak ^^ To make it easier for you     ;   
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				cpinney
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									 Post subject: Re: Meet the Spy!!!  Posted: Tue May 19, 2009 8:27 pm   | 
				 
				 
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				Toshiharu
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									 Post subject: Re: Meet the Spy!!!  Posted: Tue May 19, 2009 10:30 pm   | 
				 
				 
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						 Ohh man that revolver makes you want to orgasm. 
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				cpinney
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									 Post subject: Re: Meet the Spy!!!  Posted: Thu May 21, 2009 3:58 pm   | 
				 
				 
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						 yeah it looks very nice, and they added a new thing for the sniper, which looks very useful. check the link i put up before. 
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				Toshiharu
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									 Post subject: Re: Meet the Spy!!!  Posted: Thu May 21, 2009 9:07 pm   | 
				 
				 
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						 TBH I think that sniper item is pointless like the Bonk Energy Drink.(Think that's what it's called? Sorry I haven't played much of TF2 since scout update lol) 
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				cpinney
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									 Post subject: Re: Meet the Spy!!!  Posted: Thu May 21, 2009 11:26 pm   | 
				 
				 
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						 energy drink isnt really pointless in dustbowl its very useful. 
  and the how can you say that the sniper liquid thing is useless? it can sap the spys invisibility, can douse a friendly thats on fire, and if you put it on enemy's they take 35% more damage for a period of time, i would switch that for that simi auto gun any day. 
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				Toshiharu
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									 Post subject: Re: Meet the Spy!!!  Posted: Thu May 21, 2009 11:48 pm   | 
				 
				 
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						 Well then again.. how long does it last on the other person? That's another factor. 
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				cpinney
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									 Post subject: Re: Meet the Spy!!!  Posted: Fri May 22, 2009 1:30 am   | 
				 
				 
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						true, but even if it was 5 seconds i would still take it. EDIT: update is out downloading now, rather large, heres the things fixed. Code: Maps
 
  Added new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps
  Added new arena map Sawmill
  Added new arena map Nucleus
  Added new community payload map Hoodoo
  Updated Dustbowl to fix not being able to jump into the window in the first building of the second stage
 
  Sniper Changes
  Added new sniper rifle replacement, The Huntsman. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle
  Added new SMG replacement, Jarate. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies
  Added new SMG replacement, The Razorback. Will protect you against a single spy backstab, and stun the spy for a short period of time. Comes with a 15% move speed penalty for the wearer
  Standard sniper rifle now shoots through friendly players
  Added 54 new Sniper voice lines
  Added 35 new Sniper achievements
 
  Spy
  Added new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy's head. Accuracy is poor for a period after that
  Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be cloaked for 8 second after taking this damage. Upon de-cloaking you'll make a loud, distinct sound
  Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you're standing still
  Spy name tags now show up properly when disguised as their own team
  Fixed a bug that would cause spectators to see disguise weapons incorrectly
  Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn't burn
  Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic
  Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible
  Also made it more obvious on first person view model when you're bumped while cloaked
  Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues
  Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately
  Spies disguised as medics now have an Ubercharge: line in their disguise target info
  Spies outward facing "disguise health" now matches their disguise target when they first apply the disguise
  Spies can now pick up health kits for their "disguise health", even when uninjured
  Disguise UI doesn't show up in minimum UI mode (hud_minmode)
  Spies that disguise as a player using an unlockable now show that unlockable in hand
  Spies can now use enemy teleporters
  Added 70 new Spy voice lines 
  Added 34 new Spy achievements
 
  Scoreboard changes
  Dominations no longer get wiped when teams switch sides
  Dead players draw slightly darker in scoreboard
  Converted class labels to class icons
  All players now display the total number of people they are dominating
 
  General
  You now find new and old items as you play, instead of through achievements
  Fixed a bug that would cause the scout's ball to regenerate at inappropriate times
  Demomen can now detonate their stickies while taunting
  Flamethrower's air burst now extinguishes fire on friendly targets
  Grenades and rockets deflected by a pyro under the effects of Kritzkrieg will now be criticals
  The Heavy and Sniper now have new custom death animations
  Fixed payload HUD not updating properly if you join in the middle of a match and the cart isn't moving
  Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo (for each ammo type) on each use, based on the level of the dispenser
  Added -sillygibs commandline parameter which will allow the non-violent gibs to be enabled
  Added a new taunt for the Kritzkrieg, which also heals for 10 points
  Improved the deathcam camera handling used when a player plays a custom death animation
  Added missing chalkboard and serverbrowser images for community maps shipped in previous updates
  Removed "Final" from map names in the serverbrowser quick list
 
  Servers
  Added "sv_allow_voice_from_file" convar, which defaults to 1. When set to 0, it'll prevent clients from using the "voice_inputfromfile" feature to broadcast wav files over voice
  Enabled "sv_allow_wait_command" convar, which defaults to 1. When set to 0, it'll prevent clients from using the "wait" command looks pretty sweet.  
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				Toshiharu
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									 Post subject: Re: Meet the Spy!!!  Posted: Fri May 22, 2009 2:11 am   | 
				 
				 
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						 "Items now drop randomly, in addition to the old (pre Spy/Sniper unlockables) achievement tied weapons," said Walker. "We're going to release info on the new system on the blog tomorrow." 
 
  That kinda sucks. 
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				cpinney
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									 Post subject: Re: Meet the Spy!!!  Posted: Fri May 22, 2009 2:19 am   | 
				 
				 
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						 what is that suppose to mean exactly >_> the special items can just drop for no reason? 
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				Brago
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									 Post subject: Re: Meet the Spy!!!  Posted: Fri May 22, 2009 2:39 am   | 
				 
				 
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						 Already got all the sniper weps and 1 spy...
  So far I only like the shield cause so many spies around so it saves me... bow and arrow is ok.. 
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				Toshiharu
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									 Post subject: Re: Meet the Spy!!!  Posted: Fri May 22, 2009 3:32 am   | 
				 
				 
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						cpinney wrote: what is that suppose to mean exactly >_> the special items can just drop for no reason? You kill other players until you randomly get it as a 'drop'.  
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				cpinney
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									 Post subject: Re: Meet the Spy!!!  Posted: Fri May 22, 2009 5:02 am   | 
				 
				 
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						 its so gay, i played for 2 hours didnt get one drop >_> 
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				destructionmama
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									 Post subject: Re: Meet the Spy!!!  Posted: Fri May 22, 2009 3:39 pm   | 
				 
				 
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						 I played for 4 hours working my way from the bottom of the list of 32 people to the top of the list and only got the Axetinguisher, and I already have the drop >_<
  I think the new system is kinda gay, it promotes grinding instead "achieving" 
  but ya are unlocks class specific? Do I have to play the class to unlock their weapons? or are they randomly dropped?
 
  Anyways the new payload race maps are fun lol exspecially the one with the uphill slope lol, I just go and spary the cart with the flamethrower huhuhuu
 
  anyways huuda huuda huuuh! 
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   Big thx to MasterKojito for making my sig
 RuYi wrote: Guys, I think we should promote destructionmama to Captain Obvious. :3  
					
  
						
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				cpinney
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									 Post subject: Re: Meet the Spy!!!  Posted: Fri May 22, 2009 4:00 pm   | 
				 
				 
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						 no its completely random, you could play the medic and get a bow. 
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				destructionmama
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									 Post subject: Re: Meet the Spy!!!  Posted: Fri May 22, 2009 5:10 pm   | 
				 
				 
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						cpinney wrote: no its completely random, you could play the medic and get a bow. TF2 unlock system is now official gay but I wonder what's their motive behind it? to discourage achievement servers and unlock farmers? but that totally takes away the fun in actually legitimately unlocking the weapons with skills.  
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   Big thx to MasterKojito for making my sig
 RuYi wrote: Guys, I think we should promote destructionmama to Captain Obvious. :3  
					
  
						
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				Brago
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									 Post subject: Re: Meet the Spy!!!  Posted: Fri May 22, 2009 5:15 pm   | 
				 
				 
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						 No there were alot of hacks which could give you all the achievements and they never did anything about it. now, with drops the hacks are useless. 
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				Skullbasher62
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									 Post subject: Re: Meet the Spy!!!  Posted: Fri May 22, 2009 5:28 pm   | 
				 
				 
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						 achievement servers. when i started playing a few months ago i went into one and got alot of my pyro and heavy and medic achievements in a day. 
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  DOTA2, Age of Conan
					
  
						
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				BloodyBlade
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									 Post subject: Re: Meet the Spy!!!  Posted: Fri May 22, 2009 6:07 pm   | 
				 
				 
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						 Great thing they removed the previous unlock system. Too bad you get the unlocks now at random times -_-. They should make something like if you played 8 hours on scout you get one unlock, if you play 16 hours, you get the second unlock... But players would just leave their pc on overnight then. =/ 
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				cpinney
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									 Post subject: Re: Meet the Spy!!!  Posted: Fri May 22, 2009 7:07 pm   | 
				 
				 
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						 yeah and if they were going to do it random, at least give you a weapon you dont have :\ 
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